Dungeon routes
Detect Catacombs rooms, import secret routes, and configure dungeon waypoint types.
Waypointer recognizes all 140 Catacombs rooms. When a room has an imported route, Waypointer aligns it to the room’s current rotation and shows its waypoints in the world.
Import a dungeon route pack
Download a route pack, then import the file yourself:
/wpd import <file>
The dungeon importer supports:
- SecretRoutes
routes.jsonfiles; - Odin JSON packs and shared Base64+GZIP packs;
- Waypointer dungeon exports that start with
WPD:.
Relative file paths are checked from the Minecraft game and config folders. You can also use an absolute file path.
Sharing dungeon routes
Room routes use a share format that starts with WPD:. Export from the room’s
route screen, then paste the code in chat or import it with /wp import.
Edit and complete routes
Imported dungeon routes are normal editable Waypointer routes. While adding or editing a waypoint, you can choose its dungeon type: secret, Etherwarp, Dungeonbreaker, Superboom, pearl, pearl target, item, or bat.
Route progress can advance from normal proximity and authored triggers. Some dungeon waypoint types also react to actions that Waypointer can observe, such as interactions, item pickups, bat sounds, and Etherwarp movement.
Use these commands when you need to correct progress manually:
/wpd route next advance to the next dungeon waypoint
/wpd route reset restart the current room route
/wpd route found <number> mark an authored secret as found
Tips for route makers
- Waypoints can trigger on standing, interacting, or mining. Use the trigger that matches the action the runner must perform.
- Use subwaypoints to know where to look, break, or click.