Creating a route
Drop waypoints as you walk and turn them into an ordered route in a couple of minutes.
A route in Waypointer is just a group of waypoints. Groups live in a zone (Hub, Dwarven Mines, Catacombs F7, …) and only render while you’re actually in that zone.
Make your first route
- Press U to open the Waypointer GUI and create a new group. It’s assigned to the zone you’re standing in automatically.
- Bind Add Waypoint in Options → Controls → Waypointer (any key you like; I prefer a mouse side button).
- Walk your route. Press Add Waypoint at every spot you want a marker. Each press appends the waypoint to the end of the active group.
- That’s it. Your waypoints render in the world immediately, and the route is saved automatically.
Prefer commands? Everything has one:
/wp add add a waypoint where you stand
/wp add at <x> <y> <z> add a waypoint at exact coordinates
/wp add <name> add a named waypoint
/wp list list waypoints in the active group
Sequence vs. static
Every group has a mode:
- Sequence: waypoints activate one at a time in order. Walk into the current waypoint’s radius and Waypointer advances to the next one. Perfect for mining and foraging routes.
- Static: all waypoints render at once. Perfect for marking things that won’t move, like fairy souls, or points of interest.
Switch with /wp mode or from the group editor. In sequence mode you can also
skip forward and back manually: bind Skip Waypoint and Go Back
Waypoint, or run /wp skipto <number>.
Reach radius
A waypoint counts as “reached” when you get within its radius (3 blocks by
default). Change the group default with /wp radius <blocks> or override it
per waypoint in the editor. Great for making routes.
Next steps
- Share your route with one chat message.
- Edit waypoints: move, rename, recolor.
- Organize groups across zones.